We were asked to review a simple keystage one maths game which was about shapes. It can be found here!!
Interaction
There was basic interaction that the user would make, which is choosing the correct shape to move on to the next question. However the game does not tell you why you got the answer right or wrong it merely sends you to the next question or simply repeats it again.
Goals
The two goals within the game are to get the answer right to move onwards and to reveal what is behind the curtain to complete the game. This can give the child playing a sense of satisfaction when the robot is made and shown to the user at the end of the game.
Struggle
Struggle within the game is not a huge thing as the game is pretty basic and only allows the user to pick 1 out of a possible 3 shapes, this can however be struggling if the child does not know the correct shape and would have to figure out the correct answer.
Structure
Again with the structure of the game, it is basic as you choose a shape and that can either advance you through the game or reset the question so you can have another go.
Endogenous Meaning
There can be an endogenous meaning to the game as there can be knowledge taken from it, such as the amount of the sides to certain shapes or what the line of symmetry for the shape is. Once the game is completed however the robot does not mean anything in reality and has no meaning.
Evaluation
The game isn't the best in the world but for an educational game its ok but there are some improvements which can be added, such as having a mini game involving the robot which the user creates during the game so they have a sense of achievement. There could also be a point scoring system where the user gets a 3 points for getting the answer correct the first time, 2 for the second and obviously 1 for the third time. These points could add to the sense of competition which could arise if there are a group of children playing in the class room or it could allow a mini game or special video at the end to show they have completed the game with maximum points. Overall its a pretty basic and easy game for a keystage 1 child but as above there are some improvements which would certain teach the child more.
I should have another review coming soon!
The achievement here i think is important, each time the player gets to the end the achievement is the same, the robot reveal. it also bares no relationship to the actual tasks that the player has undertaken in the game, so little gameplay interaction is involved. A good analysis.
ReplyDeleteThere doesn't seem to be post on defining video games (from 7th October): try not to let your blogging slip.
ReplyDelete